# 🌟 Talents Talents are passive bonuses that you unlock and level up using Talent Points. They provide a wide range of stat boosts and special effects that define your character's build. ## Talent Points There are two separate talent point pools: | Source | Points per Level | | --------------------------- | ---------------------- | | Player Level (Experience) | 5 per level | | [[Mechanics/Monster Hunting]] | 4 per level | Each pool has its own talent tree — experience talents cover general combat and utility, while monster hunting talents focus on hunting-specific bonuses. ## Talent Levels - Most talents have a **base max level of 99** - Some talents can go higher through **Mastery** — a special talent that increases the max level of related talents - Each level increases the talent's effect linearly ## Mastery Talents Mastery talents are special — they don't provide direct stat bonuses themselves. Instead, they **unlock higher max levels** on other talents in their group. This creates a progression chain where investing in mastery opens up stronger versions of other talents. ## Unlock Levels Different talents unlock at different player/hunter levels. Some are available immediately, while others require significant progression to access. Higher-unlock talents tend to be more specialized or powerful. ## Tips - Don't spread points too thin — focus on talents that complement your build - Mastery talents are a long-term investment but unlock massive scaling potential - Monster hunting talents are a separate pool, so don't neglect your Hunter rank - Percentage On Top talents become increasingly powerful as your base stats grow